Reverse review

March 31, 2022 0 Comments

Judgment

Inversion is not a bad game. This is a copy of Gears of War 3 with some new gameplay mechanics but lacks polish. The elements of gravity are interesting but are not explored for their full potential. The overall experience is average and lacks the bang and polish of an AAA gaming title. If you like third person action games, you can check it out at a glance. It may not be worthy of a position in your elite games collection but you should definitely give it a try on the weekends. If you let this game slip under your radar, you won’t miss much.

Detailed review of inversion

Introduction

Each game (especially a third-person shooter) claims to have an “X” factor that distinguishes them from match races and gun games. However, there are games that define this genre. Gears of War is seen as a cover-based shooter genre-defining game. The Uncharted franchise, which borrows heavily from Gears of War, combines a cinematic experience with a great story-driven experience.

Other third-person shooting games such as Vanquish and Binary Domain try to mix things up but ultimately fail to make a lasting impression on viewers.

Today we have inversion with us. The game is a third person cover based shooter with a difference. It boasts of mechanics where gravity is effective. Is gravity mechanical enough to set this game apart from the crowd, or is it better for you to try and test your ground? Read on to find out.

The story
The story is quite predictable. The city (Vanguard) is under threat from an alien race called Lutador. You play the role of Davis Russell, a city policeman who was captured by Lutadorus and whose only purpose in escaping and evicting the bad guys is his daughter, who is missing. During the journey, his companion assists him, so the game is not a one-man army showdown.

Zero gravity fight.

The story is told through regular play-out cut scenes where the main protagonist tells the story which is not a bad thing but they happen at very short intervals and if you want to run and run the gun there is an option to avoid them. E.g.

The story of the game as a whole is distasteful and the chatter between the two does nothing to cheer up your mood or bring a smile to your lips. Marcus Phoenix and Dome have better partner chemistry than the inversion pair.

Gameplay
The way Gears of War has been copied is not so ridiculous. The way the character sprints from one point to another, hides behind the cover and moves into the cover – the resemblance is strange. Even the HUD that displays your weapon is almost like Gears of War.

Very similar to cover based shooting gears of war.

The game has a very linear structure with cover-based shooting mechanics. Trying to go from point A to point B without any place to explore it and tested mechanic. The only roadblock comes in the form of barriers that can be taken care of with a “gravity gun”. Pick up objects and break through walls to make paths (something like a dead space) or use gravity to bring down obstacles. This may sound funny at first, but the novelty ends quickly.

The game has some interesting zero gravity moments where the ceiling turns to floor or you walk along the side of a building with street boys. These moments are fun, giving you a sense of distortion that the world is upside down, but always leave you wanting more. The moments are not cinematic or even the likes of Uncharted 2 do not come close to what we have to offer. What the game has to offer is interesting, but it feels like an unfinished project

More zero gravity shooting.

The USP is the element of gravity in all races and gun battles. You can shoot a gravity boost at your enemies to lift them from the back cover and empty a clip between them. This is a neat way to get the enemies out but it is repeated after a while. Also, enemies can shoot you, even if they are floating in mid-air.

Another gravitational element that is present is the ability to move between objects placed under zero gravity. Here, some hints from the game’s Dead Space 2 should have been taken because the death penalty is not the best and when you throw battles in the mix, the experience is limited to frustration rather than exuberance.

The game changes its orientation as the ceilings and walls turn to your ground.

Sometimes the boss fights are mixed, but it’s more of a roadblock than an interesting twist in gameplay. The worst part is that the same boss cycles at different points throughout the game which adds to the repetitive nature of the game.

There are also multiplayers for those of you who have been campaigning for a single player. Twelve players can play online in six different game modes, all of which have been tried and tested. There’s nothing new here, and you’ll be back in Horde mode at Gears of War soon.

Clashes help take down close enemies.

The story can be played two player co-operative and you should play this way. AI controlled partners are not bad but the fun of playing with friends is not matched by AI.

Overall, Inversion’s gameplay isn’t bad, but it’s not great either. It is possible that you will easily get bored in the game, but the promotion is not very long and it can be defeated in 8 to 9 hours. At the end of the day, you don’t want to get too much out of the game.

Graphics
In a word – excellent. The graphics of the game are not the best but not the worst. Character models look extremely harsh and this is much more reflected when they try to give an emotional expression.
The city is ruined and very reminiscent of Gears of War, but Gears of War looks better.

More horrific blows attack.

There’s another big downside about graphics. Either they have cloning machines from Attack of the Clones or they are siblings, because the enemies look the same in every corner. The same enemies cycle throughout the game but in the same order. We understand the need to re-use the same enemies but it is somewhat extreme.

But not all bad. The way the glass shatters and debris falls when the gravity elements are effective is nice touch but lacks polish.

Words
The opposite word is probably the weakest. The voice acting is decent but the way the story progresses kills it. For example, one moment, you are crying for the loss of a loved one or you are thinking of your lost daughter, the next moment you are killing as if it is a daily thing. Progress is felt randomly in place. The conversion could be even better. The way sound and dialogue are run when Dom dies in Gears of War 3 can be used as a benchmark for the sucking scene.

The game is best enjoyed with friends in the cooperative.

The background score is enjoyable but sinks into onscreen gunfights, which is average. The snoring rifle’s thuds and armbands sound the same as we’ve heard in thousands of other games. Don’t expect audio execution to give you a buzz bump in a game like Dead Space 2.

It is a good idea that the game uses the voice of the protagonist as a description. His voice acting is also good. But the dialogue and flow of the story could have worked better.

The last row
Inversion is not a bad game. This is a copy of Gears of War 3 with some new gameplay mechanics but lacks polish. The elements of gravity are interesting but are not explored for their full potential. The overall experience is average and lacks the bang and polish of an AAA gaming title. If you like third person action games, you can check it out at a glance. It may not be worthy of a position in your elite games collection but you should definitely give it a try on the weekends. If you let this game slip under your radar, you won’t miss much.

Rating:
Story: 2.5
Gameplay: 3
Graphics: 3.5
Word: 2.5
Overall: 2.5

Platform: PS3 and Xbox 360: Rs. 2499
PC: Rs.1299
Tested: PS3

You can carry 3 weapons at once.


Use the force of gravity to get out multiple enemies in the vicinity.


Use gravity to lift the enemies hidden behind the cover.


Go through a wide range of environments from underground to daring outdoor.

Leave a Reply

Your email address will not be published.